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Overview:
This exercise will create an awareness of the
methods for controlling exotic species.
Audience: This
activity is designed for elementary school students in grades 2-5.
Background:
When exotic weeds spread into natural areas, they can crowd out native
plants, changing the structure and function of the entire ecosystem. Fighting
the spread of invasive weeds often involves the use of multiple control
tactics. Herbicides can be effective but expensive and may have harmful
effects on other species. Mechanical removal of the weeds by pulling,
tilling, mowing, burning, or grazing can help to reduce their spread but
usually will not eradicate the plants completely. Biological control agents,
such as insects that feed on the plants, can be effective but may take
time to establish. When weeds have been reduced, the chances of re-invasion
can be minimized by seeding with desirable native plants that are capable
of competing with the exotic species. [The
ESCAPE web site (http://www.unk.edu/escape) provides additional information
on exotic species, an overview of basic ecological concepts, a discussion
of the ethics of weed control, and a glossary.]
Time Requirements:
This activity can be completed in a 45-minute period.
Objectives:
After completing this exercise, students will be able to:
1. List some ways that weeds can be controlled.
2. Describe how weeds compete with other plants.
National
Science Education Standards:
- Unifying Concepts
and Processes
- Systems, order,
and organization
- Life Science
- Organisms and
their environments
- Interdependence
of organisms
- Science in Personal
and Social Perspectives
- Natural resources
- Environmental
quality
Setting: This
activity may be conducted in an outdoor area, such as a park or playground,
or in a gymnasium.
Materials:
- Name tags reading
"Weed", "Flower", "Herbicide", "Weed-Eater",
and "Mower". There should be at least one name tag per student
and at least 5 copies of each tag.
- Blind-folds (enough
for all the "Weeds" and "Flowers" combined)
- Whistle
Procedure:
1. Ask students, "Have you ever seen a place that was taken over
by weeds? Did you ever wonder how those weeds managed to do that and what
could be done about it?" Elicit students' ideas about how weeds become
numerous. Ask, "What do you think happens to the other plants when
weeds take over?" Discuss the possible effects of a weed invasion.
For younger students, it may help to relate the topic to their experiences
in helping to weed a vegetable or flower garden.
2. Introduce the idea
of competition (when living things need the same resources, such as light,
space, and water). The students may play "Musical Chairs" to
re-inforce the concept of having too many individuals who want the same
space.
3. Tell students that
since we have come up with some reasons that we don't want weeds to invade
and take over, it's time to think about what we can do to fight them.
Play one of the following games:
- Game 1:
- Start with
3 times as many "Weed" and "Flower" name tags
as control ("Herbicide", "Weed-Eater", and "Mower")
tags. Explain that "Weed-Eater" tags represent insects
that feed on the weeds but do not eat flowers.
- Lay the name
tags upside down
and allow each student to pick one.
- Blind-fold
the students with the "Weed" tags. These will stand near
one another in the center of the game area. The other students will
be dispersed within a small distance around the "Weeds".
- The blind-folded
students try to touch or grab or hold the other students in the
group. The other students can clap and make noise to confuse the
blind-folded weeds as well as to get attention.
- If a weed
touches a student with a "Flower" tag, the flower becomes
a weed and is also blind-folded. If a weed touches any control student,
the weed is out of the game.
- The game continues
until all weeds are out of the game.
- Change the
number of students in each group to see how the outcome is affected.
- Game 2:
- Start with
3 times as many "Weed" and "Flower" name tags
as control ("Herbicide", "Weed-Eater", and "Mower")
tags. Explain that "Weed-Eater" tags represent insects
that feed on the weeds but do not eat flowers.
- Lay the name
tags upside down
and allow each student to pick one.
- The students
form a circle. Choose one student with a "Weed" tag to
come out of the circle and run around it
- At some random
time, blow the whistle. The "Weed" should immediately
get into the circle by replacing another student.
- Check the name
tag of the person that was replaced by the weed.
- If the replaced
person is a "Flower", the weed gets into the circle and
the game continues with the flower running around the circle until
the whistle is blown.
- If the replaced
person is a control, the weed is not allowed to enter the circle
and should stand out. He or she is considered to be "weeded
out". The teacher picks out another weed or flower to run around
the circle.
- The game ends
when there are no more seeds or thistles in the circle.
- Try changing
the number of control name tags to see how the outcome of the game
is changed.
Closure: Gather
the students and discuss the activity with them. Students may also write
about how weeds affect other plants and how can be controlled.
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